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| - The first card is the card of Milaar, the Creator, representing the genesis of the situation, where the Querent begins:
Ruler of Chaos.
Independence. Opposition to authority. A self-possessed personality, giving no care to the thoughts of others.
- The second card is that of Shagras, symbolizing the opposition to the querent, the obstacles he must overcome:
3 of Ravens.
Futility. No action can prevent the inevitable. Impotence of man before nature.
- The third card, of Nirian, represents the querent's allies and the aid which he has:
Priest of Flames.
Recovery from illness. Awakening of soul and body. Revelation and foreknowledge. A messenger.
- The fourth card, that of Anz, shows the overall order beyond the querent:
Ruler of Ravens.
Accomplishment. The results of hard labor and sacrifice. Difficult judgments.
- The fifth card, of Geskekelud, indicates those random or unplanned influences acting on the situation:
Ace of Hexes.
Leadership, Mental Activity, Domination. Power, authority, and paternity.
- The sixth and final card, of the Ender of All things, represents the final outcome:
Concealment, tipped.
The querent deceives himself and others. Concealment of one's own feelings. Falsehood.
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